#include <glslTypes.h>
Data Fields | |
GLint | location |
OpenGL's location for this parameter. | |
GLenum | type |
Type of the parameter (int, vec3, mat4, ...). | |
int | length |
Length of the parameter in units. For example vec3 has the length 3. | |
char | name [GLSL_LONGEST_NAME] |
Name of the parameter. |
Definition at line 112 of file glslTypes.h.