_GLSL_Param Struct Reference

This structure stores information about parameters in glsl-Program. More...

#include <glslTypes.h>


Data Fields

GLint location
 OpenGL's location for this parameter.
GLenum type
 Type of the parameter (int, vec3, mat4, ...).
int length
 Length of the parameter in units. For example vec3 has the length 3.
char name [GLSL_LONGEST_NAME]
 Name of the parameter.


Detailed Description

This structure stores information about parameters in glsl-Program.

Definition at line 112 of file glslTypes.h.


The documentation for this struct was generated from the following file:
Generated on Sat Apr 7 18:49:42 2007 for glslShader by  doxygen 1.5.1