/diverses/stuff/work/glslShader-0.0.1/config.h

00001 /* config.h.  Generated from config.h.in by configure.  */
00002 /* config.h.in.  Generated from configure.in by autoheader.  */
00003 
00004 /* Use the Apple OpenGL framework. */
00005 /* #undef HAVE_APPLE_OPENGL_FRAMEWORK */
00006 
00007 /* Define to 1 if you have the <dlfcn.h> header file. */
00008 #define HAVE_DLFCN_H 1
00009 
00010 /* Define to 1 if you have the <inttypes.h> header file. */
00011 #define HAVE_INTTYPES_H 1
00012 
00013 /* Define to 1 if you have the <memory.h> header file. */
00014 #define HAVE_MEMORY_H 1
00015 
00016 /* Define to 1 if you have the <stdint.h> header file. */
00017 #define HAVE_STDINT_H 1
00018 
00019 /* Define to 1 if you have the <stdlib.h> header file. */
00020 #define HAVE_STDLIB_H 1
00021 
00022 /* Define to 1 if you have the <strings.h> header file. */
00023 #define HAVE_STRINGS_H 1
00024 
00025 /* Define to 1 if you have the <string.h> header file. */
00026 #define HAVE_STRING_H 1
00027 
00028 /* Define to 1 if you have the <sys/stat.h> header file. */
00029 #define HAVE_SYS_STAT_H 1
00030 
00031 /* Define to 1 if you have the <sys/types.h> header file. */
00032 #define HAVE_SYS_TYPES_H 1
00033 
00034 /* Define to 1 if you have the <unistd.h> header file. */
00035 #define HAVE_UNISTD_H 1
00036 
00037 /* Define to 1 if you have the <windows.h> header file. */
00038 /* #undef HAVE_WINDOWS_H */
00039 
00040 /* Name of package */
00041 #define PACKAGE "glslShader"
00042 
00043 /* Define to the address where bug reports for this package should be sent. */
00044 #define PACKAGE_BUGREPORT ""
00045 
00046 /* Define to the full name of this package. */
00047 #define PACKAGE_NAME "glslShader"
00048 
00049 /* Define to the full name and version of this package. */
00050 #define PACKAGE_STRING "glslShader 0.0.1"
00051 
00052 /* Define to the one symbol short name of this package. */
00053 #define PACKAGE_TARNAME "glslshader"
00054 
00055 /* Define to the version of this package. */
00056 #define PACKAGE_VERSION "0.0.1"
00057 
00058 /* Define to 1 if you have the ANSI C header files. */
00059 #define STDC_HEADERS 1
00060 
00061 /* Version number of package */
00062 #define VERSION "0.0.1"

Generated on Sat Apr 7 18:49:41 2007 for glslShader by  doxygen 1.5.1